Moving up and down the scale to more attacking or defensive football, and in more fluid or more rigid approaches, is determined by your distribution of duties. For example, a Balanced Mentality and a Balanced Fluidity will have three players with Defend duties, four players with Support Duties, and three players with Attack duties. The number of attack, defend and support duties you set within a Formation whilst using a given Mentality will be reflected in your Team Fluidity. In turn, mentalities also affect the actions of players set to an Automatic duty a more attacking team mentality will ask those players to be more attacking accordingly, and the same applies if you adopt a more defensive approach. Each base Mentality adjusts a number of tactical settings ‘under the hood’ combined with your Tactical instructions, including intensity of press, line of engagement, tempo, attacking width, directness and time-wasting. Conversely, a Very Defensive mentality moves the scale much closer to the other end. A more attacking mentality moves the score closer to 20 and represents the fact that the team is being asked to operate in a more attacking manner. In keeping with the theme throughout this manual, mentalities – like attributes and many other in-game scales – can be thought of as being scored between 1-20. What are the differences between mentalities and what do they change 'behind the scenes'? Each tactical template sets a series of team and player instructions geared towards a particular style of play once you’ve picked the one that best suits your plans (the textual descriptions on screen will help guide your choice), have a look at the various instructions set as a result to better understand what’s going on. To assist you in setting up the basic framework of a tactic, a host of templates are provided for you to use as a foundation for the way in which you want to play.
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